Here are some general tips on how to succeed at Decaying Orbit.
I will add more items as I think of them.
- Use the slingshot effect.
It sounds like a cliche, but it really works! If you're having
trouble getting away from a strong planet, instead of thrusting
directly away, thrust perpendicular to the planet's gravity. You
should break free in no time. Also, if you are flying really
fast and notice you're about to hit a planet, it's much easier to
apply a small thrust to the side rather than trying to stop
- Don't be afraid to ram enemies.
In fact, getting the Insane time bonus becomes much easier if you
don't waste time purely shooting turrets. Rather, shoot at them
only until their shield drops. Then ram them and watch 'em blow
up good. Ramming an enemy with no shield will always destroy it.
NOTE: While you must avoid colliding with planets in order to get
the Navigation Bonus, you can still ram enemies.
- Use ramming to reflect in a new direction.
When you're trying to get those time bonuses, often it's much
faster to bounce off of an enemy rather than thrusting. If the
ram didn't destroy the enemy, take pot shots at it as you're
- Use your ship system priorities.
They are there for a reason. Make sure you adjust them
before you launch from the home planet so you don't have
the 4 second delay when switching. For the majority of the levels
I use the following configuration: ENGINE=HIGH, LASER=HIGH,
- Trade systems in shops.
Since you will most likely not need your old laser system when you
buy a better one, it makes more economical sense to just trade for
it instead (or BUY the new one and SELL the old one - same
effect). In fact, trading may be the only way to get a system if
you don't have quite enough credits to buy it outright.
- Try to get the All Bonus.
While any of the four bonuses will give you 5 extra credits, the
All Bonus will give you 25 credits. The beginning levels are the
best ones to do this since there aren't as many