VM Labs SDK Sample Code

\vmlabs\sample\mml3d\walkthru

Copyright © 2000-2001 VM Labs, Inc.  All Rights Reserved

April 11, 2001


This is a complex example sample, showing various features of MML3D.

To build the sample type

gmake

in the doc/sample/mml3d/walkthru directory.

To load the sample, type

gmake load

in the doc/sample/mml3d/walkthru directory. You should see a building and the nearby ponds and paths.

You can display interesting information, control the processing, and navigate through the demo using a game controller. The key mappings are as follows:

Controller button Action
up arrow
rotate camera around x axis, up
down arrow
rotate camera around x axis, down
right arrow
rotate camera around y axis, right
left arrow
rotate camera around y axis, left
Start
return to origin
trigger
display rendering stats (number of polygons; number of frames per second)
A
toggle edge anti-aliasing
B
toggle bilerp filtering
joystick up
translate camera z up
joystick down translate camera z down
joystick left rotate camera y left
joystick right rotate camera y right
left trigger add another copy of the model cube to the rendering list (use Start to recover)
right trigger toggle mipmap